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The aim of the article is to analyse the development of digital competence in the applicants of the first (Bachelor’s) and second (Master’s) levels of higher education in the Institute of Physical Education and Sports, State Institution “Luhansk Taras Shevchenko National University”; to contribute to the formation of digital competence of applicants in the innovative environment of a higher education institution in order to improve
the quality of vocational training of future physical education teachers and to expand the experience of MoPED international project: “Modernization of Pedagogical Higher Education by Innovative Teaching Instruments” (No 586098-EPP-1-2017-1-UA-EPPKA2-CBHE-JP) of EU Erasmus + КА2 program: collaborative projects to develop innovations and share good practices; development of higher education potential.
Research methodology is based on the main provisions related to the improvement of vocational training quality in the applicants in innovative environment of a higher education institution based on student-oriented study, research, innovations and trust.
Scientific novelty is an attempt of comprehensive understanding of digital learning by the applicants of higher education majoring in “Secondary education (physical education)” due to creation of and innovative educational environment, interaction of students with each other (group work, teamwork), whereas the students are active, self-sufficient, professionally mobile, competitive entities based on the integration of educational,
research, sports and creative activities. Besides, the notions of “digital competence of future physical education teacher” and innovative educational environment have been expanded. Conclusion. Development of digital competence standards based on the European Digital Competence Framework, creation of an appropriate legal framework and innovative educational environment, active learning community will promote future professional development and digital competence development of future physical
education teachers in higher education institutions. It is important to assist students in practical classes, to solve certain issues together, including the research work. It is necessary to create digital environment where students will be able to freely share their ideas and trust each other, to hold debates, trainings, case studies.
Thus, it is necessary to change ourselves and to change the environment around us. The applicants of higher education majoring in “Secondary education (physical education)” should understand, be able to use, analyse, filter, evaluate, create, design and distribute digital educational resources. |
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